
3 point(s) - Nightwisp Ravens - Ravens incapacitate the victim for a short time.1 point(s) - Beckoning - Summon a pack of wild animals to come to your colony.Caine and his "Children" are "pure" vampires, and have the abilities of their descendants combined.

Abilities can be purchased with earned experience points. Forged as their guardians, Gargoyles possess wings capable of flight and hardened skin, yet suffer monstrous appearances.Įach clan has a set of three "Disciplines" which contain Vampiric abilities. Gargoyles are not a true clan, but a bloodline crafted from the blood magic of Clan Tremere. Believed to be long expunged from the world, these leeches have survived hiding among the kindred, hunting other vampires as well as mortals. Pijavica, the Parasites, they walk in simulacrums crafted from their own fetid blood. Harnessing the power of shadows, utilizing ruthless tactics, and applying social Darwinism has allowed for them to control mortal society for much of pre-modern history. Lasombra is seen as leaders and mystics of The Abyss, shadow itself. Though their renown is well known, their strict chain of command and aura of secrecy often raise suspicions among other kindred. Tremere is widely respected as the scholars and pioneers of blood magic. One might be inclined to consider them abominations, murderers, and truly damned, in which case they'd likely agree. Tzimisce are true sociopaths that have abandoned humanity in favor of their own reviled pursuits.

When the game is generated, these vampires are spawned in hidden lists and create a "generation tree history" with previous vampires throughout centuries. All clans and their abilities stem from Caine, the "First Vampire" and his converted vampires "The Children of Caine". Ventrue, Gangrel, Nosferatu, Tzimisce, Tremere, Lasombra, Pijavica, and Gargoyle bloodlines are currently available in this mod.
